A GOOD FAQ WEB PAGE IS http://greywolf.critter.net/ahq/faq.htm
QUESTS BY OTHERS
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1/ RIVERS OF BLOOD -(from white Dwarf magazine #159)
2/ THE CHANGING FACES OF TZEENTCH -(from white Dwarf magazine #150)
3/ THE DARK BENEATH THE WORLD -(from white Dwarf magazine #125)
4/ THE EYES OF CHAOS -(from white Dwarf magazine #145)
5/ THE HALL OF DURRAG- DOLL -(from white Dwarf magazine #132)
6/ THE PRIESTS OF PLEASURE -(from white Dwarf magazine #122)
7/ THE QUEST FOR SONNEKLINGE -(from white Dwarf magazine #121)
8/ THE TROLLSLAYER'S OATH -(from white Dwarf magazine #134)
WHITE DWARF MAGAZINESEE WHITE DWARF PAGE FOR MORE DETAILS
· Issue | Article |
#121 | The Quest for Sonneklinge (scenario and Jade spell list) |
#122 | The Priests of Pleasure |
#125 | The Dark Beneath the World (scenario and Amethyst spell list) |
#132 | The hall of durrag-dol (has rules for both AHQ and HQ) |
#134 | The Trollslayer's Oath |
#138 | Henchmen (new followers for AHQ: the Dwarf Trollslayer, the Elf Wardancer, the Human Captain, and the Wizard's Apprentice -- this material is duplicated in Terror in the Dark) |
#139 | Treasure |
#145 | The Eyes of Chaos (has rules for both AHQ and HQ) |
#150 | The Changing Faces of Tzeench |
#159 | Rivers of Blood |
ISSUES 121 122 125 134 138 139 145 150 159
ADVANCED HEROQUEST
LIST OF GAME COMPONENTS
36 Finely-Detailed Miniatures (34 Shields): 1 Warrior, 1 Dwarf, 1 Elf, 1 Wizard, 20 Skaven, 12 Henchmen
6 Plastic Doors
Dungeon Sections (66): 15 - 2X5 Passage Tiles, 3 - 2X5 Dead End Tiles, 6 - 2X2 T-Junction Tiles, 10 - 2X2 Corner Tiles, 5 - 2X2 Intersection Tiles, 2 - 2X2 Stair Tiles, 3 - 5X10 Large Room Tiles, 6 - 5X5 Small Room Tiles, 1 - 5X5 Revolving Room Tile, 1 - 2X5 Chasm Tile, 1 - 2X2 Rope Bridge Tile, 1 - 2X2 Throne Tile, 1 - 2X2 Magic Circle Tile, 2 - 2X2 Fireball Tiles, 1 - 2X2 Pool Tile, 2 - 1X2 Long Shallow Pit Tiles, 2 - 1X2 Porticulus Tile, 2 - 1X1 Treasure Chest Tiles, 1 - 1X1 Trap Door Tile, 1 - 1X1 Grate Tile
24 Dungeon Counters: 4 Trap Counters, 4 Wandering Monster Counters, 4 Ambush Counters, 4 Escape Counters, 4 Character Counters, 4 Fate Counters
14 Character Monster Counters (2 Colors):
Blue: 1 Chaos Lord, 1 Chaos Sorcerer, 1 Minotaur Lord, 1 Orc Warchief, 1 Ogre Chieftain, 1 Undead Champion, 1 Daemonette, 1 Greater Daemon of Tzeentch
Yellow: 1 Clan Eshin Assassin, 1 Clan Pestilens Plague Monk, 1 Clan Pestilens Plague Censer Bearer, 1 Clan Skryre Warpweaver, 1 Clan Skryre White Skaven Sorcerer, 1 Clan Mors Warlord
32 Monster Wound Counters: 10 - 1 Wound Counter, 8 - 2 Wounds Counter, 4 - 3 Wounds Counter, 2 - 4 Wounds Counter, 2 - 5 Wounds Counter, 2 - 6 Wounds Counter, 2 - 7 Wounds Counter, 2 - 8 Wounds Counter
1 Solkan's Amulet (4 Parts)
4 Treasure Maps: The Warlord's Lair, The Magic Maze, The Plague Temple, The Amber Room
1 Spine for Games Workshop folder
2 Blue 12-Sided (d12) Dice
1 Game Manual (64 pages) containing:
Rules for Solo Play, and converting HeroQuest Quests into Advanced HeroQuest format.
8 Reference Sheets
2 Pages of Blank Game Sheets
1 Solo Quest: Tobaro's Bane
1 Campaign (The Quest for the Shattered Amulet - 5 Quests): Quest 1 - The Warlord' Lair, Quest 2 - The Magic Maze, Quest 3 - The Plague Temple, Quest 4 - The Amber Room, Quest 5 - The Prison of Ice
TERROR IN THE DARK
LIST OF GAME COMPONENTS
6 Quest room tiles 4 Special Magic Weapon Cards
44 Dungeon features and hazard counters
29 Corridors sections
1 Rule book (96 pages)
New full-colour dungeon rooms, corridors and junction sections, new hazard
counters, traps and player handouts, plus a 96 page rulebook packed with new
rules for treasure, magic, henchmen, a quest generation system, new monsters
and a complete five-part adventure - The Quest for the Lichmaster.
TERROR IN THE DARK
LIST OF GAME COMPONENTS ON BACK OF BOX
PAINT SET LIST OF COMPONENTS ON BACK OF BOX
ADVERT FOR ADV HQ
MIGHTY WARRIORS
INFORMATION ABOUT MIGHTY WARRIORS TO BE ADDED SOON
Do you HQ? To play 'Allied HeroQuest', you will need one copy of the boardgame 'HeroQuest' from Milton Bradley (Hasbro) and one copy of the boardgame 'Advanced HeroQuest' from Games Workshop. 'Allied HeroQuest' combines all good things from both games, flavoured with exiting gameplay from the boardgame 'Descent: Journeys in the Dark' from Fantasy Flight Games. ('Descent' is not needed to play 'Allied HeroQuest'.)
The goal of my tribute to 'HeroQuest' is to use the no-nonsense gameplay and wonderful miniatures from 'HeroQuest' and mix this with the challenging gameboard components from 'Advanced HeroQuest'. Both so-called dungeoncrawlers mentioned above had one minor flaw: playing the Gamemaster could be a dull task. There were not much options for cunning tactics, and it was hard to kill all heroes. So, with ideas from various computer games and the magnificent boardgame 'Descent', 'Allied HeroQuest' was born!
Easy game mechanics for combat and exploration, wonderful miniatures, a variable gameboard, and vicious slaying. And all this without printing tokens, new tiles, cards, etc. You do not have to buy new stuff (at least not for die-hard fans who obviously allready have one copy of 'HeroQuest' and 'Advanced HeroQuest.')
'Allied HeroQuest' offers revised versions of all original Quests, 8 heroes, deadly tactical Gamemaster playing experience, easy to learn combat rules, variable dungeons, ... And all this to be played in a reasonable amount of time. Quests will never take more than 90 minutes. The heroes really must hurry to fullfill their Quest. The longer they straggle, the harder it will be to survive...
Result: The Gamemaster is a player. Spawn points are used for tactical deployment of monsters. Heroes can leave and enter the dungeon after they discover exits. A non fixed board is used. Easy to learn gameplay from Milton Bradley's 'HeroQuest' remains. No new items should be bought nor printed. One Quest contains all addictive gameplay like combat, exploring, upgrading, discovering treasure and buying new goodies. Either the Game Master wins, or the heroes do.
In this tribute to 'HeroQuest', I made sure not to change much of the original rules. It had to stay 'vintage'. Download the PDF's and find out yourself.
Allied Heroquest - Downloads
Rules, guidelines and converted Quests to play Allied HeroQuest.
Title | Book | v | File | Last Update |
---|
Allied Heroquest | Rules | 1.8 | PDF | 2014 12 08: Spawnpoints can be blocked by Heroes and Henchmen! |
Might and Magic | Quests | 1.3 | PDF | 2016 04 29: Version 1.3 now includes quest 'The Plague of Zombies' from the Adventure Design Kit. |
The Ragnar Saga | Quests | 1.1 | PDF |
Return of the Witch Lord | Quests | 1.2 | PDF |
Kellar's Keep | Quests | 1.1 | PDF |
Against the Ogre Horde | Quests | 1.1 | PDF | 2012 08 27: Release. |
The Wizards of Morcar | Quests | 1.2 | PDF | 2013 01 21: Corrections. |
Talisman | Quests | 1.0 | by request |
Allied Heroquest - Previews
Work in progress...
Book | Title | Description | File | Last Update |
---|
Quests | Sea of Blood | Custom Quests | by request |
Quests | Redescent | Descent | by request | 2011 08 31: Companions. |
Quests | Eternal Winter | D&D | by request |
Allied Heroquest - Under Development
Future plans...
Book | Title | Description | Status |
---|
Questbook 20 | Forbidden Forest | D&D | 60% |
Questbook 9 | The Claymore Saga | BattleMasters | 58% |
Questbook 10 | Legends of The White Dwarf | White Dwarf | 49% |
Questbook 17 | Warhammer Quest | 48% |
Questbook 13 | The Shattered Amulet | Advanced HeroQuest | 45% |
Questbook 14 | Terror in the Dark | Advanced HeroQuest | 33% |
Questbook 8 | Mage of the Mirror | USA | 30% |
Questbook 22 | The Legacy of Sorasil | PC | 20% |
Questbook 15 | Dark World | DSA | 15% |
Questbook 19 | Dungeons and Dragons | D&D | 15% |
Questbook 7 | The Frozen Horror | USA | 15% |
Questbook 25 | Man 'O War | based on the scenarios | 12% |
Questbook 24 | Mighty Warriors | 10% |
Questbook 23 | StarQuest | Genestealers! | 1% |
Questbook 26 | Catacombs of Terror | Warhammer Quest | 1% |
Questbook 27 | Caverns of the Dead | Dungeon Planner set by Gary Chalk | 1% |
Questbook 28 | Nightmare in Blackmarsh | Dungeon Planner town map | 1% |